Another map that's not worth playing. Close to your starting location you'll get lots of 'experience-specials' and a 'multiply-special', so the level more or less beats itself. You also start out with gems and lots of room to make sure it really is as easy as can be. Furthermore the level is basically a square box.
A hero party spawns at the beginning of the map, that kills the blue keeper. Because you get so many creatures I accidentally build my dungeon against the hero fortress. The starting party could then also breach my dungeon and release all heroes defending their fortress at the same time. So I used my multiply special, killed them all, killed the hero heart and won the level before I was even finished with building my dungeon.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
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Another map that's not worth playing. Close to your starting location you'll get lots of 'experience-specials' and a 'multiply-special', so the level more or less beats itself. You also start out with gems and lots of room to make sure it really is as easy as can be. Furthermore the level is basically a square box. A hero party spawns at the beginning of the map, that kills the blue keeper. Because you get so many creatures I accidentally build my dungeon against the hero fortress. The starting party could then also breach my dungeon and release all heroes defending their fortress at the same time. So I used my multiply special, killed them all, killed the hero heart and won the level before I was even finished with building my dungeon.