You start with a lot of gold and a lvl 10 imp, and have to find creatures and rooms because you can barely build anything yourself and have no portal. The only interesting part was to fight a lvl 6 Avatar with a lvl 10 Skeleton.
The rooms are placed randomly around the map, so digging in straight lines everywhere is a must. Tunnellers will come for you right at the beginning, unleashing very low level heroes for your prison and a lvl 6 Avatar. There's a Blue Keeper in a very small space in the south, who will give you the torture chamber and bodies for your prison/graveyard.
The objective is to destroy both enemy Hearts. The Heroes' Heart is protected by many Samurais, Knights and a few Avatars. Also an AP on the way to spawn a party inside your base. Destroying the Heart will trigger both victory and a final party that you can ignore.
Hard 1/5. Ugly, poorly balanced and barebones. 1/5 difficulty
This map needs to be placed in legacy to function, otherwise the tunnelers will decide to attack blue over red,...
The map starts interesting enough, with you having to find rooms and creatures around your starting location before the spawning parties attack you. But there is where it starts to go wrong,... all units you find are level 10 and you will quickly find yourself with a big army of lvl10 avatars, knights, samurai and mistresses and no chance to use the 20 increase level specials available for you.
The map looks ugly too, so this map is best skipped.
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
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Note
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Tip
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Important
Key information users need to know to achieve their goal.
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Low quality map.
You start with a lot of gold and a lvl 10 imp, and have to find creatures and rooms because you can barely build anything yourself and have no portal. The only interesting part was to fight a lvl 6 Avatar with a lvl 10 Skeleton.
The rooms are placed randomly around the map, so digging in straight lines everywhere is a must. Tunnellers will come for you right at the beginning, unleashing very low level heroes for your prison and a lvl 6 Avatar. There's a Blue Keeper in a very small space in the south, who will give you the torture chamber and bodies for your prison/graveyard.
The objective is to destroy both enemy Hearts. The Heroes' Heart is protected by many Samurais, Knights and a few Avatars. Also an AP on the way to spawn a party inside your base. Destroying the Heart will trigger both victory and a final party that you can ignore.
Hard 1/5. Ugly, poorly balanced and barebones. 1/5 difficulty
This map needs to be placed in legacy to function, otherwise the tunnelers will decide to attack blue over red,...
The map starts interesting enough, with you having to find rooms and creatures around your starting location before the spawning parties attack you. But there is where it starts to go wrong,... all units you find are level 10 and you will quickly find yourself with a big army of lvl10 avatars, knights, samurai and mistresses and no chance to use the 20 increase level specials available for you.
The map looks ugly too, so this map is best skipped.