This is a reworked first map from one of DzjeeAr's campaigns. It's made gold mining and enemy control more challenging. Since this is my first time reworking maps, I'd like to hear your thoughts on whether this map has been improved.
| Category | Map |
| Rating |
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4 / 5
•
2 ratings
|
| Difficulty |
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2.5 / 5
•
2 ratings
|
| Submission date | 2026-08-03 |
| Min. game version | KeeperFX 1.3.2 |
| Filesize | 49.00KiB |
| Downloads | 12 |
| File | Mirrors | Filesize | Downloads | Date |
|---|---|---|---|---|
| Pile of its own BAD.zip | #1 | 49.00KiB | 12 | 2026-08-03 |
This is a reworked first map from one of DzjeeAr's campaigns. It's made gold mining and enemy control more challenging. Since this is my first time reworking maps, I'd like to hear your thoughts on whether this map has been improved.
Can't remember much of the original map as it has been ages since I last played it but I liked the idea of giving the rather antiquated maps some tweaks.
I enjoyed the map, in particular the first part of it. Managing my gold with only one tile of treasury was something quite new to me or at least something that I hadn't experienced often and I had to think about ways to earn some more money to train and keep my minions happy. Whereas the first with the yellow and the green keeper was somewhat of a challenge, I found the heroes to be a total push over in the end. It would be great if the challenge lasted a little longer.
A few ideas and things I noticed:
All in all, I appreciate your work and your dedication you gave to one of the older maps.
My rating Rating: 3/5 (decent map) Difficulty: 2/5