7 maps showing off various aspects of KeeperFX Lua level scripting:
- Basics & Triggers - Simple but heavily commented intro map
- Randomization - Gold seams, hero waves, and room, spell, trap and door availability is random each play
- Slab Manipulation - Dig a gold seam to unleash waves of lava that transform the map
- Limited Vision - You can only see near your own creatures and Alarm Traps
- Custom Keeper Power - New custom spell Blizzard that keeps freezing every creature in an area for a time
- Custom Thing Functions - New functional objects: Gold Statues give income, Holy Candles heal heroes and hurt evil, Necronomicon keeps creating Skeletons
- Alluagator - One more map with heroes and an enemy Keeper, good template for new Lua maps
Primarily intended as a tutorial / showcase for map designers, but playable and beatable.
Hi there, I have extracted the files as per instructions but the map pack doesn't appear in the 'free play levels' list. I have the most recent alpha. Any idea what I might be doing wrong? Thank you
EDIT: It showed up once I restarted the game. duh. Thanks for the maps!