Hi, there's an issue in the .cfg file: one of the attributes uses the wrong name.
Currently, it says "Mistress" instead of "darkmistress", which prevents the model file from loading properly.
I assume this happens because "darkmistress" is already used as a default character name in the game.
Perhaps the character should just be named "Mistress" in both the model files and the .cfg file for consistency? 🙃
> [!NOTE]
> Highlights information that users should take into account, even when skimming.
> [!TIP]
> Optional information to help a user be more successful.
> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
> Critical content demanding immediate user attention due to potential risks.
> [!CAUTION]
> Negative potential consequences of an action.
This will become:
Note
Useful information that users should know, even when skimming content.
Tip
Helpful advice for doing things better or more easily.
Important
Key information users need to know to achieve their goal.
Warning
Urgent info that needs immediate user attention to avoid problems.
Caution
Advises about risks or negative outcomes of certain actions.
Hi, there's an issue in the .cfg file: one of the attributes uses the wrong name. Currently, it says "Mistress" instead of "darkmistress", which prevents the model file from loading properly. I assume this happens because "darkmistress" is already used as a default character name in the game. Perhaps the character should just be named "Mistress" in both the model files and the .cfg file for consistency? 🙃
Thank you, i will review this and reupload it in a moment
UPDATE 1.2
-Fixed animation offsets.