Keeper, you have chosen to challenge a new realm. This realm holds no portal. You will have to navigate to obstackles to get acces to rooms, creatures, spells and even more Imps. But be carefull, don't let idle creatures seek attention of enemies before your ready to give them a warm welkom, I hope your having fun and come talk at discord about the level if you want to.
This map includes only creatures available from the original game
(changelog v2: -Map updated: find more interactable places and receive more rewards for exploring, -Script updated to reward players for exploring new area's this includes granting imps trough a hero gate sometimes even creatures, based around progress. -Keepers receive a proper warning when they enter a dangerous territory in the early game. -Keepers will now be given hints how to clear obstacles. -Balance changes for better early game experience. -Slight reduction in neutral creatures on the map to balance the evil portal a bit. -Increased room sizes to speed up gameplay -Image attached to this level is from version 1.1, this is to not spoil suprises when playing the level)
(changelog v1.1: changed the AP for fairy spawning, no more instant deaths)
This map hits, by turns, like a gentle tickling sensation to the perineum and that ungainly jumper your nana knitted you for Christmas. It is both a pleasure and a pain. A bane and a boon. What it giveth with one sickly, evil hand it snatcheth away with the other. Beware, Keepers.