Very simple level in its design. It's a 1v1 an enemy hero Keeper who sadly doesn't get any real advantage.
Capture the torture room to get Mistresses, or simply use the sacrifice recipe. After that, it's overkill and the enemy Keeper won't stand a chance.
3/5, simple but it works. I didn't have the time to explore the map so the east side was undiscovered.
1/5 difficulty. Beware the couple of fairies, but even then a few biles will take care of them.
> [!NOTE]
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> [!TIP]
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> [!IMPORTANT]
> Crucial information necessary for users to succeed.
> [!WARNING]
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> [!CAUTION]
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Very simple level in its design. It's a 1v1 an enemy hero Keeper who sadly doesn't get any real advantage.
Capture the torture room to get Mistresses, or simply use the sacrifice recipe. After that, it's overkill and the enemy Keeper won't stand a chance.
3/5, simple but it works. I didn't have the time to explore the map so the east side was undiscovered. 1/5 difficulty. Beware the couple of fairies, but even then a few biles will take care of them.
AI player is very stupid. Map can be much harder. Its nice but can be much better. Thanks!
I think the AI could use some gems (or scripted gold) it was pretty easy to beat, even without the torture chamber.
Since you can find a Temple, why is it researchable from the start?