These are classic DK-maps i've done some years ago and recently decided to publish here. I've fixed them a little and tested with KFX 100.3771 Alpha
Short maps desc:
- Cliffed Region: main challenge is shortage of space, and you have one imp only (but you play with "good creatures" and will get tunnellers)
- Bola's anniversary: it is just a map for a friend of mine as a BD-gift, because he is a fan of DK
- Spider Philosophy: a map where a main challenge is your patience, because you have to obsess a spider. You will understand how it is to be a spider! :D
- Super fly: This map might be a little bit challengin at start because of a little bit puzzle-like tasks. Obsess a fly, find an imp and find a way to improve you dungeon.
- Tower defence: One of my favorits. Like a name says waves of foe creatures grows gradually.
- Sorcerors conclave: Like in the Map 1 above you have not much space and plays with "good creatures".
Important! What is different to original game configuration:
- redefined lair enemies (creatures fight more often in the lair)
- redefined costs of rooms, training, spells and salary (more expensive and longer)
- redefined "professional skills" of creatures. For example flies cant research because they are to stupid to be able to read. Etc. I did this "balance adjustments" because of my taste of balance, on the one hand i wanted play really decelerated, on the other hand i wanted to become the feeling of that difficulty i experienced as i saw the DK first time in 90's. I also "remastered" the OG-maps for this "balance adjustments" but will publish them maybe later.
PS. fixed timer in the "Bola's anniversary" and 2 shots (drain and lightning are way too mighty)