A 'remake' of the level Cosyton from the base DK1 campaign, ripped from an unfinished campaign in which I remade DK1 levels with the sole rule of "The impenetrable rock must stay, but everything else is subject to change." As a result, it's entirely different from Cosyton, and is now a pitched battle against two AI keepers.
Very simplistic, easy map without any tricks. Just weather the pressure from the two keepers for a short time, let them bleed themselves out, and then deliver the coup de grace. I welcome all feedback, except from french people saying I didn't use an accent on the a in 'grace'. Nerds.
It's non-stop war as soon as you start the map. The beginning is harsh as you're fighting two opponents at once. However, if you train your tentacles the lazy way, you should be able to hold while your warlocks train. Once you have a decent number of warlocks at lvl 4, a bit of micro will hold against anything the enemy throws at you. It also gets easier once they start fighting each others.
Tentacles suck at sleeping (among other things), feed them to heal them.
4/5, simple and short but very fun. Turtlers beware, not for you.
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Talk about a high-adrenaline map.
It's non-stop war as soon as you start the map. The beginning is harsh as you're fighting two opponents at once. However, if you train your tentacles the lazy way, you should be able to hold while your warlocks train. Once you have a decent number of warlocks at lvl 4, a bit of micro will hold against anything the enemy throws at you. It also gets easier once they start fighting each others. Tentacles suck at sleeping (among other things), feed them to heal them.
4/5, simple and short but very fun. Turtlers beware, not for you.