The Balista, a custom trap that shots Arrows. now buildable in the own workshop.
| Category | Other |
| Rating |
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5 / 5
•
3 ratings
|
| Submission date | 2023-12-23 |
| Min. game version | KeeperFX 1.1.0 |
| Filesize | 51.24KiB |
| Downloads | 77 |
| File | Filesize | Downloads | Date |
|---|---|---|---|
| balistaworkshop.zip | 51.24KiB | 77 | 2023-12-23 |
The Balista, a custom trap that shots Arrows. now buildable in the own workshop.
Script need : TRAP_AVAILABLE(ALL_PLAYERS,BALISTA,1,0)
Add my zip to your fxdata or cfg folder.
add my object, trapdoor and shot.
in the trapdoor.cfg is "Effecttype = 36" that is the shot number 36. if in your case the shot has another number then change it to be the same number like the new shot.
change "PanelTabIndex = 7" if you want to have it on another slot in the menu
Awesome!!!. a great idea having a ranged trap!, this will get lots of use..
This is a great asset!
PanelTabIndex = 7 is currently used by TNT by the way, so I recommend you change it to 8.