Skuldaffen is my First ever map creation Take on the enemy Keeper to the north. Plan your dungeon and Army with care. For even more power, defeat the Knight and his Crusty priests in the cave to the west
(Any feedback is welcome so I may learn)
Category | Map |
Rating | 2.8 / 5 • 5 ratings |
Difficulty | 1.25 / 5 • 4 ratings |
Submission date | 2023-11-06 |
Last updated | 2023-11-06 |
Min. game version | KeeperFX 1.0.0 |
Filesize | 42.40KiB |
Downloads | 68 |
File | Filesize | Downloads | Date |
---|---|---|---|
Skuldaffen V2.zip | 42.40KiB | 51 | 2023-11-06 |
Skuldaffen.rar | 38.30KiB | 16 | 2023-11-06 |
Skuldaffen is my First ever map creation Take on the enemy Keeper to the north. Plan your dungeon and Army with care. For even more power, defeat the Knight and his Crusty priests in the cave to the west
(Any feedback is welcome so I may learn)
Extract to KeeperFX files
I played the map and it was fine. I decided to ignore your warning and go straight north as soon as my bridge was researched, killing the archers with gas attacks from a possessed bile, and then dumping my army on blue. I noticed your warning was warranted because you did give him 2 strong creatures as a head start so I had to try hard in the fight to still come out on top. This was because I had forgotten to take my increase-level special, which would have neutralized his advantage.
The biggest issue is that in essence it's little more than a 1v1 battle versus blue, and that has been done many times before.
Thank ya dude. It's something I will learn and improve on so as not to make multiple similar maps. Thank you for your feedback earlier in the week also <3
I enjoyed your very first map a lot - nice work, man!
More on the easy side of a map which I found nice for a change. Didn't encounter any bugs or strange things. You might consider making the spell "sight of evil" inaccessible to the player to encourage risky exploring ;-).
Thank you! Skuldaffen will undergo updates as I get better at scripting. Glad you enjoyed. Made my day :)