Go in your fxdata/creatures folder and add the "FLYING_TERROR" into the creatures.cfg
. Make sure you have the latest released version available of KeeperFX, it is also recommended to have the latest alpha patch.
Move Flying_terror.cfg into your mappack/campaigns/personal creatrs folder. Or into KeeperFX\creatrs folder.
Move Flying_terror.zip (/!\ do not extract it!) into your mappack/campaigns/personal rules folder. Or into KeeperFX\fxdata folder.
Add the inside of my Object.cfg to your Objects.cfg with the right number in your fxdata folder
It's an interesting creature to play with, Flying is great ability but was only present on weak creature like Fly, so it's great to see it on something that's stronger!
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perhaps My Favourite creature so far, love the non Humanoid ones, and this one is Awesome!!!!!! - Great Work!
his attack needs to be changed from REBOUND to DRAIN
It's an interesting creature to play with, Flying is great ability but was only present on weak creature like Fly, so it's great to see it on something that's stronger!
i have changed the "RANGED" Attack mode to "MELEE" attack mode
Absolutely amazing Ben!!