Create your own maps and campaigns for KeeperFX and DK1 with Unearth.

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Evil Keeper

Category Campaign
Rating 2.2 / 5 5 ratings
Difficulty 2.4 / 5 5 ratings
Original creation date 1997-09-18
Submission date 2023-06-08
Last updated 2023-10-30
Filesize 24.49MiB
Downloads 223
File Filesize Downloads Date
evil_keeper_fx.zip 24.49MiB 182 2023-10-30
evil_keeper_de.zip 10.30MiB 17 2023-06-08
evil_keeper_fr.zip 6.80MiB 17 2023-06-08
Description

Maps: 20

A campaign for DK, originated and released in Germany. Contains not only maps, but also speaker introductions to all the levels. The individual land names are not fictitious, but taken from an address book. The campaign was originally made using early version of UnDed, therefore it had some errors. Those are now fixed.

The original Evil Keeper CD contains a startup menu - simple, but in a good keeper-like style.

See remake of the Evil Keeper autostart menu, or the HTML version of original installation guide.

Copyright: Digital Media

Installation Intructions

Extract into your KeeperFX directory.

Comments

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Zax 🇨🇿

I didnt really enjoy this campaign for multiple reasons. Its is quite long campaign with 20 maps but many of them just feels like you are playing same map. Hell.. one map is even twice in campaign, exact copy. What I mean by maps being similar is that most of them with heroes have same progress. You are constantly attacked by waves of heroes whole game and then you usualy breach their fortress with same boring design. And as you get closer to end, they have bigger and bigger rooms there too. Waves are mostly same for every map, archers+thiefs, then barbarians, ocassionaly you can see some other heroes. oh wait, fairies were also basicly nonexistent in majority of campaign. Maps simply have nothing interesting with exception of few of them which looks slightly better.

You usualy have access to everything or most of what game offers in rooms and spells. That incudes boulder traps and lava trap so basicly you can almost always use that to be safe. Keepers often have some big advantage over you on first look, but then you find out they are somehow crippled. Like not having Imps for example. You can also see mutliple messages but most of them are just repeating same thing every map. I dont understand why. Made no sense to get message about Mistress and who is is in last map of campaign lol.

One thing I later noticed is that for some weird reason, you dont ever get fly, beetle and spider. Its like author completely forgot about them, they are not even in script. Only good thing I could say about the campaign is that it has nicely done speeches at start and end of levels and authors put effort in that. But thats hardly enough to make this campaign enjoyable.

Difficulty can be harder for a begging on some maps, but it is still 2/5 but ratting is sadly 1/5 for me.

Historically relevant since it was sold on CD! Nice level intros if you understand German.

Sadly, the levels are boring. Too many of the exact same style in a row. Level layouts are messy and a lot of scripts copy & pasted. To the point that level 4 is a copy of level 1 for some reason?!

If you're REALLY into casual, sandbox-y levels that send predictable hero parties that aren't too hard to hold off, this is a decent collection of levels for you. But I'm not sure it's worth finishing the whole thing...