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Create your own maps and campaigns for KeeperFX and DK1 with Unearth.

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Die Hard Dungeons

Created by CargoOfDarkness
Category Campaign
Rating 3 / 5 6 ratings
Difficulty 4.17 / 5 6 ratings
Original creation date 2010-02-19
Submission date 2023-06-01
Last updated 2023-06-10
Filesize 782.41KiB
Downloads 259
File Filesize Downloads Date
dieharddungeons.7z 782.41KiB 259 2023-06-01
Description

Here is the release of DIE HARD DUNGEONS for all versions of Dungeon Keeper! Enjoy to play them! And give me feedback later! Tell me what you liked best and what you did not like!

Contains:

20 New, challenging levels
5 Secret missions
1 Moon level

English and German

Installation Intructions

Extract it into the '/campgns' folder of KeeperFX

Comments

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chris_96449 πŸ‡©πŸ‡ͺ

Finding another 20-level map pack filled me with enthusiasm, especially as I had a lot of fun with the first few levels. There was a good variety of gameplay throughout the early stages, and I thoroughly enjoyed my time playing this campaign. However, around the midway point, I noticed that many of the mechanics started to repeat themselves, resulting in a feeling of copy-and-paste. While this is understandable when creating a 20-level campaign, it was somewhat disappointing.

The biggest issue I encountered concerned the AI behavior of the enemy keepers. In most levels where I had to confront one or more enemy keepers, they were so eager to dig through the entire map that they often unwittingly stumbled upon high-level heroes hidden throughout, leading to their premature demise. This issue was sometimes so severe that I barely had time to play a map for 10 minutes before receiving the message that the Lord of the Land was approaching. Consequently, I had no choice but to spend the rest of my time walling myself in and training my creatures for the final battle.

Additionally, the sheer number of Avatars I had to battle towards the end of the campaign was not enjoyable, as I was essentially forced to rely solely on mistresses/vampires for the last part. As a result, difficulty did not stem from strategic or clever gameplay but rather from the sheer power of my army, which I found somewhat disappointing.

In conclusion, if this campaign had been shorter, I would have had much more fun playing it as it would have avoided most of its shortcomings.

I always thought this was a decent campaign. I have been working on getting it ready for inclusion with KeeperFx (for many years).

Safebuz πŸ‡ΈπŸ‡ͺ

there finally finnished the campaign and wow!! that was a tough one. had to replay almost all levels a couple of times beacuse this is HARD! i consider myself quite a good DK player but this is hard. is this campaign fun? in my opinion its to hard and kinda wonder off the gameplay as its meant to be. is it challenging? yes. this will put your name to the test. Very well made campaign. Good job on that!