Wasn't a fan of how overly difficult this map was, so uploaded a version with a difficulty select. Easy difficulty gives the player more defensible gems and access to lava traps. You won't be completely invulnerable, but it should make the experience a bit more accessible.
Yeah it might take an attempt or two. Blue has a number of hero parties around him that often knock his numbers down, so if a player pays attention, they can take advantage of a moment of weakness. Yellow sometimes does the same when he's bridging toward the gems. Yellow will also push through the hero castle, so listening out for sounds of fighting or activated alarm traps is good info.
I didn't notice the errors in the log, but they're having zero effect on the script. They handle the imp respawn system for each player, but they're all working properly so I am not going to change anything.
Interesting. Couple of errors in the script, you probably know about? I see lots of randomness there too, so I guess repeat plays are possible? I haven't finished yet. Keep getting my ass kicked by green. My druid didn't last long, so I didn't get to know him :-). I'll be trying again soon - nice work
> [!NOTE]
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> [!TIP]
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> [!IMPORTANT]
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> [!WARNING]
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> [!CAUTION]
> Negative potential consequences of an action.
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Wasn't a fan of how overly difficult this map was, so uploaded a version with a difficulty select. Easy difficulty gives the player more defensible gems and access to lava traps. You won't be completely invulnerable, but it should make the experience a bit more accessible.
Yeah it might take an attempt or two. Blue has a number of hero parties around him that often knock his numbers down, so if a player pays attention, they can take advantage of a moment of weakness. Yellow sometimes does the same when he's bridging toward the gems. Yellow will also push through the hero castle, so listening out for sounds of fighting or activated alarm traps is good info.
I didn't notice the errors in the log, but they're having zero effect on the script. They handle the imp respawn system for each player, but they're all working properly so I am not going to change anything.
Interesting. Couple of errors in the script, you probably know about? I see lots of randomness there too, so I guess repeat plays are possible? I haven't finished yet. Keep getting my ass kicked by green. My druid didn't last long, so I didn't get to know him :-). I'll be trying again soon - nice work
Nice!:)