; KeeperFX Objects Configuration file version 1.1.

[object0]
Name = NULL
; Genre determines how units interact with the object.
Genre = DECORATION
; The sprite number or custom sprite name that sets the looks.
AnimationID = 0
; When the object has an animation, how fast it goes.
AnimationSpeed = 256
; If you can interact with the object, the floorspace of the hitbox.
Size_XY  = 0
; If you can interact with the object, the height of the hitbox.
Size_Z = 0
MaximumSize = 300
; If the object gets destroyed when touching lava.
DestroyOnLava = 0
; If the object gets destroyed when touching water.
DestroyOnLiquid = 0
; The hitpoints of the object.
Health = 0
; The speed to which it falls. Set to 0 to make it float.
FallAcceleration = 0
; If it changes brightness when a light shines on it. 0: disabled:, 1: enabled.
LightUnaffected = 0
; The light the object gives off. 0~255.
LightIntensity = 0
; The range of the light in subtiles. 0~255.
LightRadius = 0
; The type of light. 0: disabled, 1: enabled.
LightIsDynamic = 0
; The icon that represents the icon on the map. -1 is used for custom.
MapIcon = 0
; Sound played when within hearing range in possession.
AmbienceSound = 0
; Randomizes the frame at wich each anim starts, so multiple objects don't all make the same movement at same time.
RandomStartFrame = 0
; How the object is rendered. Default is 2.
DrawClass = 2
; Makes object transparant in different ways. Range: 0~3, where 3 is both 1 and 2 together.
TransparencyFlags = 0
; What happens to the object when the slab is reordered. 1: Delete when no space, 2: Always Keep, 3: Always Delete.
Persistence = 0
; Sprite number for a secondary sprite drawn on top of the first one
FlameAnimationID = 0
; The speed of the flame animation
FlameAnimationSpeed = 256
; The size of the secondary sprite. Assume 300 is a normal size.
FlameAnimationSize = 0
; Position of the secondary sprite compared to the first one. First x,y for possession, then x,y in normal view.
FlameAnimationOffset = 0 0 0 0
; Flame can have a different transparency from main object.
FlameTransparencyFlags = 0
Immobile = 0
; Initial state, only used for chickens.
InitialState = 0
; Possible properties: EXISTS_ONLY_IN_ROOM, DESTROYED_ON_ROOM_CLAIM, CHOWNED_ON_ROOM_CLAIM, DESTROYED_ON_ROOM_PLACE, BUOYANT, BEATING, HEART.
Properties =
; Function that should be executed to update the object.
; UPDATE_DUNGEON_HEART, UPDATE_CALL_TO_ARMS, UPDATE_ARMOUR, UPDATE_OBJECT_SCALE, UPDATE_POWER_SIGHT, UPDATE_POWER_LIGHTNING, NULL.
UpdateFunction = 

[object1]
Name = BARREL
Genre = DECORATION
AnimationID = 930
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object2]
Name = TORCH
Genre = FURNITURE
AnimationID = 962
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 0
LightUnaffected = 1
LightIntensity = 50
LightRadius = 6
LightIsDynamic = 0
AmbienceSound = 78
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
FlameAnimationID = 113
FlameAnimationSpeed = 256
FlameAnimationSize = 200
FlameAnimationOffset = 5 2 3 14
FlameTransparencyFlags = 3
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object3]
Name = GOLD_CHEST
Genre = VALUABLE
AnimationID = 934
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties =
UpdateFunction = NULL

[object4]
Name = TEMPLE_STATUE
Genre = FURNITURE
AnimationID = 950
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 1
LightIntensity = 47
LightRadius = 7
LightIsDynamic = 0
AmbienceSound = 78
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
FlameAnimationID = 113
FlameAnimationSpeed = 256
FlameAnimationSize = 100
FlameAnimationOffset = 2 -14 3 5
FlameTransparencyFlags = 3
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object5]
Name = SOUL_CONTAINER
Genre = FURNITURE
AnimationID = 948
AnimationSpeed = 256
Size_XY = 768
Size_Z = 768
MaximumSize = 525
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 30000
FallAcceleration = 20
LightUnaffected = 0
MapIcon = 512
LightIntensity = 36
LightRadius = 14
LightIsDynamic = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 0
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM BEATING HEART
UpdateFunction = UPDATE_DUNGEON_HEART
; Beam effect during destruction.
EffectBeam = EFFECTELEMENT_ELECTRIC_BALL3
; Particle effect during destruction.
EffectParticle = EFFECT_ELECTRIC_BALLS
; Explosion effect after destruction.
EffectExplosion1 = EFFECT_EXPLOSION_4
EffectExplosion2 = EFFECT_WORD_OF_POWER
; Used to calculate the spacing to draw the beam effect.
EffectSpacing = 96
; Sound played along the beam effect during destruction.
EffectSound = 157 1

[object6]
Name = GOLD
Genre = VALUABLE
AnimationID = 934
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 50
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties =
UpdateFunction = NULL

[object7]
Name = TORCHUN
Genre = FURNITURE
AnimationID = 962
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 0
LightUnaffected = 1
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object8]
Name = STATUEWO
Genre = DECORATION
AnimationID = 950
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 1
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object9]
Name = CHICKEN_GRW
Genre = FURNITURE
AnimationID = 893
AnimationSpeed = 8
Size_XY = 128
Size_Z = 128
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
InitialState = 2
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object10]
Name = CHICKEN_MAT
Genre = FOOD
AnimationID = 819
AnimationSpeed = 256
Size_XY = 128
Size_Z = 128
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 1000
FallAcceleration = 9
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
InitialState = 1
Properties = DESTROYED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object11]
Name = SPELLBOOK_HOE
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object12]
Name = SPELLBOOK_IMP
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object13]
Name = SPELLBOOK_OBEY
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object14]
Name = SPELLBOOK_SLAP
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object15]
Name = SPELLBOOK_SOE
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object16]
Name = SPELLBOOK_CTA
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object17]
Name = SPELLBOOK_CAVI
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object18]
Name = SPELLBOOK_HEAL
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object19]
Name = SPELLBOOK_HLDAUD
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object20]
Name = SPELLBOOK_LIGHTN
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object21]
Name = SPELLBOOK_SPDC
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object22]
Name = SPELLBOOK_PROT
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object23]
Name = SPELLBOOK_CONCL
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object24]
Name = CTA_ENSIGN
Genre = POWER
AnimationID = 0
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties =
UpdateFunction = UPDATE_CALL_TO_ARMS

[object25]
Name = ROOM_FLAG
Genre = DECORATION
AnimationID = 0
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 5
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = NULL

[object26]
Name = ANVIL
Genre = FURNITURE
AnimationID = 789
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object27]
Name = PRISON_BAR
Genre = FURNITURE
AnimationID = 796
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 200
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object28]
Name = CANDLESTCK
Genre = FURNITURE
AnimationID = 791
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 0
LightUnaffected = 1
LightIntensity = 46
LightRadius = 6
LightIsDynamic = 0
AmbienceSound = 78
RandomStartFrame = 1
DrawClass = 2
Persistence = 3
Immobile = 1
FlameAnimationID = 112
FlameAnimationSpeed = 256
FlameAnimationSize = 150
FlameAnimationOffset = 0 -48 3 -23
FlameTransparencyFlags = 3
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object29]
Name = GRAVE_STONE
Genre = FURNITURE
AnimationID = 793
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object30]
Name = STATUE_HORNY
Genre = FURNITURE
AnimationID = 905
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object31]
Name = TRAINING_POST
Genre = FURNITURE
AnimationID = 795
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object32]
Name = TORTURE_SPIKE
Genre = FURNITURE
AnimationID = 892
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object33]
Name = TEMPLE_SPANGLE
Genre = FURNITURE
AnimationID = 797
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object34]
Name = POTION_PURPLE
Genre = DECORATION
AnimationID = 804
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object35]
Name = POTION_BLUE
Genre = DECORATION
AnimationID = 806
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object36]
Name = POTION_GREEN
Genre = DECORATION
AnimationID = 808
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object37]
Name = POWER_HAND
Genre = POWER
AnimationID = 782
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties =
UpdateFunction = NULL

[object38]
Name = POWER_HAND_GRAB
Genre = POWER
AnimationID = 783
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties =
UpdateFunction = NULL

[object39]
Name = POWER_HAND_WHIP
Genre = POWER
AnimationID = 785
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties =
UpdateFunction = NULL

[object40]
Name = CHICKEN_STB
Genre = FURNITURE
AnimationID = 894
AnimationSpeed = 256
Size_XY = 128
Size_Z = 128
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
InitialState = 2
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object41]
Name = CHICKEN_WOB
Genre = FURNITURE
AnimationID = 895
AnimationSpeed = 192
Size_XY = 128
Size_Z = 128
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
InitialState = 2
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object42]
Name = CHICKEN_CRK
Genre = FURNITURE
AnimationID = 896
AnimationSpeed = 192
Size_XY = 128
Size_Z = 128
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
InitialState = 2
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object43]
Name = GOLDL
Genre = VALUABLE
AnimationID = 936
AnimationSpeed = 85
Size_XY = 128
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 50
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties =
UpdateFunction = NULL

[object44]
Name = SPINNING_KEY
Genre = FURNITURE
AnimationID = 810
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 6
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object45]
Name = SPELLBOOK_DISEASE
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object46]
Name = SPELLBOOK_CHKN
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object47]
Name = SPELLBOOK_DWAL
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object48]
Name = SPELLBOOK_TBMB
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object49]
Name = HERO_GATE
Genre = FURNITURE
AnimationID = 776
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 100
FallAcceleration = 0
LightUnaffected = 1
LightIntensity = 40
LightRadius = 10
LightIsDynamic = 0
AmbienceSound = 973
RandomStartFrame = 0
DrawClass = 2
TransparencyFlags = 3
Persistence = 1
Immobile = 1
Properties =
UpdateFunction = NULL

[object50]
Name = SPINNING_KEY2
Genre = EFFECT
AnimationID = 818
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 0
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object51]
Name = ARMOUR
Genre = EFFECT
AnimationID = 850
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 144
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = UPDATE_ARMOUR

[object52]
Name = GOLD_HOARD_1
Genre = TREASURE_HOARD
AnimationID = 936
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object53]
Name = GOLD_HOARD_2
Genre = TREASURE_HOARD
AnimationID = 937
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object54]
Name = GOLD_HOARD_3
Genre = TREASURE_HOARD
AnimationID = 938
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object55]
Name = GOLD_HOARD_4
Genre = TREASURE_HOARD
AnimationID = 939
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object56]
Name = GOLD_HOARD_5
Genre = TREASURE_HOARD
AnimationID = 940
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 375
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 8
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object57]
Name = LAIR_WIZRD
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = WIZARD
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object58]
Name = LAIR_BARBR
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = BARBARIAN
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object59]
Name = LAIR_ARCHR
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = ARCHER
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object60]
Name = LAIR_MONK
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = MONK
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object61]
Name = LAIR_DWRFA
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = DWARFA
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object62]
Name = LAIR_KNGHT
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = KNIGHT
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object63]
Name = LAIR_AVATR
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = AVATAR
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object64]
Name = LAIR_TUNLR
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = TUNNELLER
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object65]
Name = LAIR_WITCH
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = WITCH
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object66]
Name = LAIR_GIANT
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = GIANT
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object67]
Name = LAIR_FAIRY
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = FAIRY
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object68]
Name = LAIR_THIEF
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = THIEF
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object69]
Name = LAIR_SAMUR
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = SAMURAI
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object70]
Name = LAIR_HORNY
Genre = LAIR_TOTEM
AnimationID = 158
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = HORNY
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object71]
Name = LAIR_SKELT
Genre = LAIR_TOTEM
AnimationID = 156
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = SKELETON
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object72]
Name = LAIR_GOBLN
Genre = LAIR_TOTEM
AnimationID = 154
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = TROLL
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object73]
Name = LAIR_DRAGN
Genre = LAIR_TOTEM
AnimationID = 152
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = DRAGON
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object74]
Name = LAIR_DEMSP
Genre = LAIR_TOTEM
AnimationID = 150
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = DEMONSPAWN
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object75]
Name = LAIR_FLY
Genre = LAIR_TOTEM
AnimationID = 148
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = FLY
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object76]
Name = LAIR_DKMIS
Genre = LAIR_TOTEM
AnimationID = 146
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = DARK_MISTRESS
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object77]
Name = LAIR_SORCR
Genre = LAIR_TOTEM
AnimationID = 144
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = SORCEROR
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object78]
Name = LAIR_BILDM
Genre = LAIR_TOTEM
AnimationID = 142
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = BILE_DEMON
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object79]
Name = LAIR_IMP
Genre = LAIR_TOTEM
AnimationID = 152
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = IMP
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object80]
Name = LAIR_BUG
Genre = LAIR_TOTEM
AnimationID = 140
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = BUG
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object81]
Name = LAIR_VAMP
Genre = LAIR_TOTEM
AnimationID = 138
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = VAMPIRE
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object82]
Name = LAIR_SPIDR
Genre = LAIR_TOTEM
AnimationID = 136
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = SPIDER
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object83]
Name = LAIR_HLHND
Genre = LAIR_TOTEM
AnimationID = 134
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = HELL_HOUND
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object84]
Name = LAIR_GHOST
Genre = LAIR_TOTEM
AnimationID = 132
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = GHOST
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object85]
Name = LAIR_TENTC
Genre = LAIR_TOTEM
AnimationID = 128
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = TENTACLE
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object86]
Name = SPECBOX_REVMAP
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object87]
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AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object88]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object89]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object90]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object91]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object92]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object93]
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Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object94]
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AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object95]
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Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object96]
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Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object97]
Name = WRKBOX_LIGHTNG
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object98]
Name = WRKBOX_WRDOFPW
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object99]
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Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object100]
Name = WRKBOX_DEMOLTN
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object101]
Name = WRKBOX_DUMMY3
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object102]
Name = WRKBOX_DUMMY4
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object103]
Name = WRKBOX_DUMMY5
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object104]
Name = WRKBOX_DUMMY6
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object105]
Name = WRKBOX_DUMMY7
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object106]
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AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object107]
Name = WRKBOX_BRACE
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object108]
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AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object109]
Name = WRKBOX_MAGIC
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object110]
Name = WRKBOX_ITEM
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AnimationID = 789
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object111]
Name = HEARTFLAME_RED
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AnimationID = 798
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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LightIntensity = 0
LightRadius = 0
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RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object112]
Name = DISEASE
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AnimationID = 851
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = UPDATE_ARMOUR

[object113]
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AnimationID = 130
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
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RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object114]
Name = WORKSHOP_MACHINE
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AnimationID = 98
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
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RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object115]
Name = GUARDFLAG_RED
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AnimationID = 102
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
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RandomStartFrame = 1
DrawClass = 2
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Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object116]
Name = GUARDFLAG_BLUE
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AnimationID = 104
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object117]
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AnimationID = 106
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
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RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object118]
Name = GUARDFLAG_YELLOW
Genre = FURNITURE
AnimationID = 108
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
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LightIntensity = 0
LightRadius = 0
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RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object119]
Name = FLAG_POST
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AnimationID = 100
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
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LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object120]
Name = HEARTFLAME_BLUE
Genre = FURNITURE
AnimationID = 799
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
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LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object121]
Name = HEARTFLAME_GREEN
Genre = FURNITURE
AnimationID = 800
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
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LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object122]
Name = HEARTFLAME_YELLOW
Genre = FURNITURE
AnimationID = 801
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object123]
Name = POWER_SIGHT
Genre = POWER
AnimationID = 0
AnimationSpeed = 0
Size_XY = 0
Size_Z = 0
MaximumSize = 0
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 0
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = UPDATE_POWER_SIGHT

[object124]
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AnimationID = 0
AnimationSpeed = 0
Size_XY = 0
Size_Z = 0
MaximumSize = 0
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 0
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = UPDATE_POWER_LIGHTNING

[object125]
Name = TORTURER
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AnimationID = 46
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object126]
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AnimationID = 126
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = ORC
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 1
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object127]
Name = POWER_HAND_GOLD
Genre = POWER
AnimationID = 781
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 0
Immobile = 0
Properties =
UpdateFunction = NULL

[object128]
Name = SPINNCOIN
Genre = EFFECT
AnimationID = 780
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 500
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 0
Immobile = 0
InitialState = 4
Properties =
UpdateFunction = NULL

[object129]
Name = STATUE2
Genre = DECORATION
AnimationID = 952
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object130]
Name = STATUE3
Genre = DECORATION
AnimationID = GOLDEN_ARMOR
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object131]
Name = STATUE4
Genre = DECORATION
AnimationID = KNIGHTSTATUE
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 250
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object132]
Name = STATUE5
Genre = DECORATION
AnimationID = 958
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object133]
Name = SPECBOX_CUSTOM
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object134]
Name = SPELLBOOK_ARMG
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object135]
Name = SPELLBOOK_POSS
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object136]
Name = GOLD_BAG
Genre = VALUABLE
AnimationID = 933
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 50
FallAcceleration = 12
LightUnaffected = 0
MapIcon = 511
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 0
Properties =
UpdateFunction = NULL

[object137]
Name = FERN
Genre = DECORATION
AnimationID = FERN
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object138]
Name = FERN_BROWN
Genre = DECORATION
AnimationID = FERN_BROWN
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object139]
Name = FERN_SMALL
Genre = DECORATION
AnimationID = FERN_SMALL
AnimationSpeed = 256
Size_XY = 32
Size_Z = 32
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object140]
Name = FERN_SMALL_BROWN
Genre = DECORATION
AnimationID = FERN_SMALL_BROWN
AnimationSpeed = 256
Size_XY = 32
Size_Z = 32
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object141]
Name = MUSHROOM_YELLOW
Genre = DECORATION
AnimationID = MUSHROOM_YELLOW_LUM
AnimationSpeed = 0
Size_XY = 0
Size_Z = 0
MaximumSize = 200
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 200
FallAcceleration = 0
LightIntensity = 60
LightRadius = 5
LightUnaffected = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object142]
Name = MUSHROOM_GREEN
Genre = DECORATION
AnimationID = MUSHROOM_GREEN_LUM
AnimationSpeed = 0
Size_XY = 0
Size_Z = 0
MaximumSize = 200
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 200
FallAcceleration = 0
LightIntensity = 40
LightRadius = 3
LightUnaffected = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object143]
Name = MUSHROOM_RED
Genre = DECORATION
AnimationID = MUSHROOM_RED_LUM
AnimationSpeed = 0
Size_XY = 0
Size_Z = 0
MaximumSize = 200
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 200
FallAcceleration = 0
LightIntensity = 60
LightRadius = 3
LightUnaffected = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object144]
Name = LAIR_TMAGE
Genre = LAIR_TOTEM
AnimationID = 124
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = TIME_MAGE
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object145]
Name = LAIR_DRUID
Genre = LAIR_TOTEM
AnimationID = DRUID_LAIR
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
RelatedCreature = DRUID
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = EXISTS_ONLY_IN_ROOM DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = UPDATE_OBJECT_SCALE

[object146]
Name = LILYPAD
Genre = DECORATION
AnimationID = JUNGLE_LILYPAD
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object147]
Name = CATTAILS
Genre = DECORATION
AnimationID = JUNGLE_CATTAILS
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 1
Health = 100
FallAcceleration = 20
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object148]
Name = BANNER
Genre = DECORATION
AnimationID = BANNER
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object149]
Name = LANTERN_PST
Genre = DECORATION
AnimationID = LANTERNPOST_STAND
AnimationSpeed = 0
Size_XY = 128
Size_Z = 256
MaximumSize = 175
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightIntensity = 47
LightRadius = 7
LightUnaffected = 1
RandomStartFrame = 0
DrawClass = 2
Persistence = 3
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object150]
Name = POTION_RED
Genre = DECORATION
AnimationID = POTION_RED
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object151]
Name = POTION_BROWN
Genre = DECORATION
AnimationID = POTION_BROWN
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object152]
Name = POTION_WHITE
Genre = DECORATION
AnimationID = POTION_WHITE
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object153]
Name = POTION_YELLOW
Genre = DECORATION
AnimationID = POTION_YELLOW
AnimationSpeed = 256
Size_XY = 64
Size_Z = 64
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 1
Health = 10
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object154]
Name = ROCK_PILLAR
Genre = DECORATION
AnimationID = ROCK_PILLAR
AnimationSpeed = 0
Size_XY = 128
Size_Z = 384
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1500
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object155]
Name = ROCK
Genre = DECORATION
AnimationID = ROCK_PILLAR_SMALL
AnimationSpeed = 0
Size_XY = 128
Size_Z = 256
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1000
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object156]
Name = LAVA_PILLAR
Genre = DECORATION
AnimationID = LAVA_PILLAR
AnimationSpeed = 0
Size_XY = 128
Size_Z = 384
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1500
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object157]
Name = LAVA_ROCK
Genre = DECORATION
AnimationID = LAVA_PILLAR_SMALL
AnimationSpeed = 0
Size_XY = 128
Size_Z = 256
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1000
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object158]
Name = ICE_PILLAR
Genre = DECORATION
AnimationID = ICE_PILLAR
AnimationSpeed = 0
Size_XY = 128
Size_Z = 384
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1500
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object159]
Name = ICE_ROCK
Genre = DECORATION
AnimationID = ICE_PILLAR_SMALL
AnimationSpeed = 0
Size_XY = 128
Size_Z = 256
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 1000
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE BUOYANT
UpdateFunction = NULL

[object160]
Name = WRKBOX_SECRET
Genre = WORKSHOPBOX
AnimationID = 114
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
MapIcon = 531
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 0
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object161]
Name = GUARDFLAG_WHITE
Genre = FURNITURE
AnimationID = FLAGPOLE_WHITEFLAG
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object162]
Name = HEARTFLAME_WHITE
Genre = FURNITURE
AnimationID = HEARTFLAME_WHITE
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object163]
Name = SPELLBOOK_RBND
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object164]
Name = GUARDFLAG_PURPLE
Genre = FURNITURE
AnimationID = FLAGPOLE_PURPLEFLAG
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object165]
Name = HEARTFLAME_PURPLE
Genre = FURNITURE
AnimationID = HEARTFLAME_PURPLE
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object166]
Name = GUARDFLAG_BLACK
Genre = FURNITURE
AnimationID = FLAGPOLE_BLACKFLAG
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object167]
Name = HEARTFLAME_BLACK
Genre = FURNITURE
AnimationID = HEARTFLAME_BLACK
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object168]
Name = GUARDFLAG_ORANGE
Genre = FURNITURE
AnimationID = FLAGPOLE_ORANGEFLAG
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object169]
Name = HEARTFLAME_ORANGE
Genre = FURNITURE
AnimationID = HEARTFLAME_ORANGE
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 0
LightUnaffected = 0
LightIntensity = 0
LightRadius = 0
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
TransparencyFlags = 3
Persistence = 2
Immobile = 0
Properties = DESTROYED_ON_ROOM_CLAIM DESTROYED_ON_ROOM_PLACE
UpdateFunction = NULL

[object170]
Name = SPECBOX_HEALALL
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object171]
Name = SPECBOX_GETGOLD
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object172]
Name = SPECBOX_MKANGRY
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object173]
Name = SPECBOX_MKUNSAFE
Genre = SPECIALBOX
AnimationID = 901
AnimationSpeed = 128
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 0
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = 164
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 1
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object174]
Name = SPELLBOOK_FRZ
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object175]
Name = SPELLBOOK_SLOW
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object176]
Name = SPELLBOOK_FLGT
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL

[object177]
Name = SPELLBOOK_VSN
Genre = SPELLBOOK
AnimationID = 777
AnimationSpeed = 256
Size_XY = 0
Size_Z = 0
MaximumSize = 300
DestroyOnLava = 1
DestroyOnLiquid = 0
Health = 0
FallAcceleration = 10
LightUnaffected = 0
MapIcon = -1
LightIntensity = 62
LightRadius = 4
LightIsDynamic = 0
RandomStartFrame = 0
DrawClass = 2
Persistence = 1
Immobile = 1
Properties = CHOWNED_ON_ROOM_CLAIM
UpdateFunction = NULL
