REM Play Level A-Maze-ing

REM ******* Basic settings *******

START_MONEY(PLAYER0,666)

DISPLAY_OBJECTIVE(9,PLAYER0)

IF(PLAYER0,ORC == 0)
    LOSE_GAME
ENDIF

IF_ACTION_POINT(2,PLAYER0)
    ADD_CREATURE_TO_LEVEL(PLAYER0,IMP,1,1,1,0)
    ADD_CREATURE_TO_LEVEL(PLAYER0,SPIDER,1,1,1,0)
    ADD_CREATURE_TO_LEVEL(PLAYER0,DEMONSPAWN,1,1,1,0)
    ADD_CREATURE_TO_LEVEL(PLAYER0,DRAGON,1,1,1,0)
    WIN_GAME
ENDIF
